Skip to Content
RPG FeaturesRPG Campaigns

RPG Campaigns

Campaigns organize your RPG sessions and give each campaign its own channel for transcriptions.

Create a campaign

  1. Run /discmeet campaigns
  2. Select Create New Campaign
  3. Enter a campaign name (letters, numbers, hyphens, underscores; max 100 characters)
  4. Enter a description (max 1000 characters)
  5. Choose the game system (see Game system below)

The bot creates a Discord channel for the campaign. You need Administrator or Manage Server permission for this (and the bot itself needs Manage Channels to create the channel).

You can also create and manage campaigns from the RPG area of the dashboard .

Game system

Each campaign is tied to a game system so session recaps use the right terminology and track what that system actually cares about — combat and spell slots for D&D, investigation and Sanity for Call of Cthulhu, and so on. Supported systems:

  • D&D 5e (default)
  • Pathfinder 2e
  • Call of Cthulhu
  • Daggerheart
  • Blades in the Dark
  • Powered by the Apocalypse
  • Vampire: The Masquerade
  • Legend of the Five Rings
  • Generic / Other (no system-specific assumptions)

Change it any time by editing the campaign.

GM channel (optional)

Set a separate GM channel on a campaign to split session notes: player-facing notes post to the campaign channel, and GM-only notes (behind-the-screen detail such as DM notes and secrets) post to the GM channel. Without a GM channel, everything posts as a single combined recap to the campaign channel.

Set or clear the GM channel by editing the campaign (/discmeet campaigns → edit, or from the dashboard). Choose a text or forum channel your players can’t see.

Campaign channel

Each campaign has a dedicated channel. RPG session transcriptions for that campaign are posted there as threads or forum posts — one per session, in order — so notes are organised by campaign and then chronologically.

Who can see it

When DiscMeet creates the campaign channel it makes a forum channel with your server’s default permissions. It does not change permissions, add roles, or invite anyone — Manage Channels is only used to create the channel. That also means the channel is as visible as any new channel on your server (usually everyone), so if players shouldn’t see the notes:

  • Make the campaign channel private. Edit the channel → Permissions → deny View Channel for @everyone, and allow it for yourself and the DiscMeet role (DiscMeet also needs Send Messages and Create Posts there). Or edit the campaign and point it at an existing private channel.
  • Player-facing notes can’t be switched off, so a private campaign channel is the way to keep every recap GM-only. If you also set a GM channel, the recap is split into player notes (campaign channel) and GM notes (GM channel) instead.

Your campaign’s characters, locations, items and organizations feed transcription and recaps regardless of who can see the channel.

Important: Do not delete the campaign channel. If you do, you’ll need to edit the campaign and set a new channel before starting sessions. If the channel is missing, you’ll see:

The channel for Campaign Name no longer exists in this server. Please edit the campaign using /discmeet campaigns to set a new channel before starting a session.

Edit a campaign

Run /discmeet campaigns and select the campaign to edit. You can change:

  • Name
  • Description
  • Channel (if the original was deleted or you want to move transcriptions elsewhere)
  • Game system
  • GM channel (set or clear)
  • Custom notes prompt (extra instructions applied to this campaign’s recaps)

Plan limits

Your plan limits how many campaigns you can create. Check /discmeet status for:

  • Campaigns Created vs Campaign Limit

If you hit the limit:

You have reached your campaign limit or your plan does not support campaign creation. Upgrade your plan to create more campaigns!

Use discmeet.com/dashboard  to change your plan or limits.

To bulk import characters or clean up large rosters from the browser, see RPG Characters.

From the same dashboard  RPG area you can add locations, items, and organizations with names that help transcripts pick up your world’s vocabulary—especially when you mark them Active for the campaign you are playing.

Names and transcription accuracy

DiscMeet’s smart, advanced transcription recognises your campaign’s characters, NPCs, locations, items, and organizations and fixes close mishearings of those names across the whole recap—so a misheard “Serafina” is fixed back to “Seraphina.”

Two tools help you cover anything the roster misses:

  • Names & terms — an optional field on the campaign (edit a campaign from the dashboard ) for anything that is not a tracked entity: place names, invented words, factions, spells, in-world jargon. Comma-separated, add as many as you need. It feeds the same recognition and correction as your roster.
  • Suggested names — after a session, the dashboard surfaces recurring names DiscMeet heard but did not recognise. Add one in a tap (rename first if it guessed the spelling) and it saves to the campaign, so accuracy improves the more you play.

Next steps

Last updated on